Digital Art



Virtual Pendulums (2016)

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A virtual world that explores sound as a medium of storytelling.
Based on procedural models and real time sound synthesis, the three dimensional world becomes a music instrument in which the user interacts with it;s elements by tweaking generative processes  that produce sound







CREATIC : From motion capture to artificial actors (2015-16)

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Contribution in the project "From motion capture to interactive digital performing gesture" arranged by Paris-8 and the department of Art&Technology of the Image.
Setting up of a digital scenography where actors interact with 3D models based on Artificial Intelligence algorithms.

Presented on MOCO '16: 3rd International Symposium of movement and computing(Thessaloniki)-->link











Silenius Response (2015)

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Silenius Response is an interactive installation that transforms a classical myth into an inverted question about choices. It participated the exhibition of Athens School Of Fine Arts, multimedia lab, under the exhibition name Solution /Redemption.






 

Remoshing The Symbols (2018)

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Remoshing the symbols, is an outcome of experimentation with the types of corruption that an image file can have. Glitches and codec errors become the medium that blends the questions about symbols and rituals








Somatopia (2014)

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Somatopia is a virtual immersive world of duality,where the user, travelling inside his 3-dimensional landscape/body triggers music layers that guide him through the exit.







Farmakon (2014)

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Interactive collaborative performance exploring improvisation between musicians and users of virtual worlds as well as physical actors and dancers. Presented in the BBQ festival in Athens School Of fine Arts ,Bodies that resist, 2015 with the team Error









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